
#ifndef __ai_vehicleH__
#define __ai_vehicleH__

#include "ai_behaviour.h"
#include "physics_vehicle.h"

namespace WtfEngine { namespace Behaviours {
	class VehicleMotionControl: public MotionControl
	{
	public:
		VehicleMotionControl(const StringPool::Entry& sName): MotionControl(sName) {};

		virtual bool Evaluate(const IMobileActor::tRef& rActor, const tDirection& vDesiredVelocity);
	};
}};

#endif
